Sunday, 3 August 2025

Difference between stack and pointer

 

Aspect

Stack

Pointer

Definition

A stack is a linear data structure that follows the LIFO (Last In, First Out) principle, where elements are added and removed from the same end (called the top).

A pointer is a variable that stores the memory address of another variable, allowing indirect access to that value.

Concept Type

Abstract data structure used for managing collections of elements.

Programming construct used to manage memory and reference variables indirectly.

Primary Use

Used for function call management, undo operations, expression evaluation, and recursive programming.

Used for dynamic memory allocation, data structures (like linked lists, trees), and passing arguments by reference.

Data Access

Access is restricted to the top of the stack only (no random access).

Provides direct access to memory locations; can point to any variable or structure in memory.

Memory Allocation

Usually uses the stack segment of memory (automatic storage).

Can point to memory in any segment, including heap, stack, or static memory.

Insertion/Removal

Only possible at one end (the top); uses push() and pop() operations.

No inherent insertion/removal; a pointer just holds or changes addresses.

Direction of Use

Grows vertically in memory (in downward or upward direction, depending on system architecture).

Moves horizontally through memory by arithmetic operations (pointer arithmetic).

Error Risk

May cause stack overflow if it exceeds its size limit (especially in recursive calls).

Improper use may lead to segmentation faults, memory leaks, or dangling pointers.

Access Method

Accessed through stack operations; does not allow direct memory addressing.

Accesses memory through dereferencing using * operator in languages like C/C++.

Language Implementation

Used internally by most languages to manage function calls and local variables.

Explicitly handled in languages like C, C++, and sometimes in low-level system code.

Example Use

Managing return addresses and local variables during recursive function calls.

Allocating memory dynamically using malloc() or new, and traversing data structures.

Analogy

Like a stack of plates—you can only take the top one off or add another on top.

Like a pointer or arrow—it tells you where something is located but not what it is.

Relation to Each Other

The call stack may store pointers as part of function frames (e.g., return address, base pointer).

A pointer can be used to implement stacks dynamically using arrays or linked lists.

Memory Management

Automatically managed by the system (stack frames created/destroyed).

Requires manual memory management, especially in C/C++.

Data Type

Abstract structure, not a specific type.

Data type that stores addresses, often typed (e.g., int *, char *).

 

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