Aspect
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C Language
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C++ Language
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Overview
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C is a procedural,
general-purpose programming language developed in the early 1970s. It is
known for system-level programming.
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C++ is an object-oriented
language built as an extension of C in the 1980s, supporting both procedural
and object-oriented programming.
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Programming Paradigm
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Procedural
programming – focuses on functions, sequence, and structured code flow.
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Multi-paradigm
– supports procedural, object-oriented, and generic programming.
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Object-Oriented Support
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Does not
support object-oriented programming concepts like classes and objects.
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Fully
supports object-oriented features such as classes, objects, inheritance,
encapsulation, and polymorphism.
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Data Security
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Less secure –
data can be accessed from any function, no concept of encapsulation.
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More secure –
uses classes and access specifiers (public, private, protected) for data
hiding.
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Code Reusability
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Limited –
reusability mostly achieved through functions.
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High – reusability
via classes and inheritance mechanisms.
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Memory Management
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Manual memory
allocation using malloc(), calloc(), and free().
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Supports both
manual (new, delete) and automatic memory management via
constructors/destructors.
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Standard Libraries
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Smaller
standard library focused on basic operations (I/O, math, strings).
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Richer
standard library, including STL (Standard Template Library) for data
structures, algorithms, and utilities.
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Function Overloading
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Not supported
– each function must have a unique name.
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Function and
operator overloading supported for more flexibility and cleaner code.
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Encapsulation & Abstraction
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No built-in
support for encapsulation or abstraction.
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Strong
support using classes, access specifiers, and abstract data types.
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File Extension
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Typically .c
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Typically .cpp
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Compiler
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Uses C
compilers like gcc (GNU Compiler Collection).
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Uses C++
compilers like g++, but most C++ compilers can also compile C code.
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Inheritance & Polymorphism
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Not
available.
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Fully
supports inheritance (single/multiple) and polymorphism (compile-time and
run-time).
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Namespaces
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Not
supported.
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Supported via
the namespace keyword to avoid naming conflicts.
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Error Handling
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Uses return
codes or errno values to handle errors.
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Supports exception
handling using try, catch, and throw.
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Approach
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Top-down –
start from the main function and break into smaller functions.
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Bottom-up –
objects are created first and combined into larger systems.
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Speed and Performance
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Slightly
faster due to simplicity and lack of object-oriented overhead.
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Slightly
heavier but more versatile due to features like polymorphism, templates, etc.
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Compatibility
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Code written
in C can be used in C++ projects (with some adjustments).
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C++ is backward
compatible with C to a great extent.
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Use Cases
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Operating
systems, embedded systems, firmware, microcontrollers, compilers.
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Game
development, GUI applications, real-time simulations, large-scale software
systems.
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